[identity profile] gingerbred.livejournal.com
With thanks to Krebaldar who's done the legwork summarising, here's a short list of the bugs known at present from the forced update of ill repute and how to cope with them (if there's a workaround possible, that is):

* Spell Energy gifts cause the game to crash. (This is known to occur for Extravagant and Regular Spell Energy gifts, and assumed to occur for the Sponsored Spell Energy gifts as well.) Opening a gift causes the game to freeze - on my iphone, it causes an outright app crash, booting me out of the game entirely - and the player can take no other actions. Workarounds - You can avoid opening them, or you can restart the app after opening one. I've tried the latter and can confirm you will receive the spell energy expected.

* Absurdly high number of foes in Wizarding challenges. This one is interesting, because it seems to be triggered by using a Brilliant Event runestone FROM THE CURRENT EVENT. (I can't confirm the distinction as to which BE runestone, because you can't tell what the other players are using unless you're coordinating, but some folks think they've tracked it down to that as the source of the problem.) Players are reporting upwards of 30-70 foes in Dark V when using BE runestones. Each of the Brilliant runestones used adds more foes to the total cumulatively, which means five players, each using BE runestones, will have more foes than the same team where only one is using a Brilliant runestone. Workaround - Since it seems caused only by using Brilliant runestones from this event, avoid using these runestones whenever possible. For the task that requires using them, consider doing so as a solo player in lower chambers where a few additional low level foes won't consume too many additional resources or screw anyone else over. When doing Dark V avoid teaming with people using Brilliant runestones at all costs. (For one thing they clearly aren't as well informed as you 😉 (and who wants to play with rubbish teammates?), and for another it makes the level unnecessarily difficult. If you seem someone using any BE runestone (remember, you can't distinguish), just leave the chamber and join another team. (This may mean leaving the Fortress and taking the Knight Bus elsewhere if you have a Barruffio's going. That's okay.))

* The Portkey screen apparently prompts a new player tutorial. Workaround - Keep at least one unlocked but unopened (aka 'unused') portkey (boot, tea kettle, deflated ball) in your inventory. This will prevent the tutorial from starting.

* General lagginess... No workaround, I'm afraid. 😕 They'll need to fix that on their end. Patience, I am told, is a virtue, my friends.
[identity profile] gingerbred.livejournal.com
Well the communication is questionable at best, and I spent a day or so locked out of the app. 😐 With nothing to lose, I've updated now and it works (ish), so I'd recommend trying that. There are still reports of all kinds of bugs coming in (especially the number of adversaries people now find themselves facing in fortresses; some of them are pretty absurd), but updating has thus far solved more problems than it's caused me (mind, they caused those in the first place, so...), but if you're similarly stuck, that would be my recommendation.

If they bring out a new version or bother to update their information, I'll keep you posted. lol
[identity profile] gingerbred.livejournal.com
There's apparently a serious bug in the new update which messes with your ability to access the daily assignments or event tasks, or gives you a continual restart error.

(I updated the assets and can no longer collect the daily (unclear if that's on my end or server side, the communication is spotty. But! If you update the app as well, then you get the restart error.)

Niantic are... aware and are advising users not to download the update, just not anywhere people are likely to look for the information, because that would be boring.

Anywhoodles, I'll let you know when they come up with a patch. 😘
[identity profile] gingerbred.livejournal.com
Good day, my lovelies!

Many of you will have noticed that we didn't have a Brilliant Event this week as anticipated. They apparently put it off so they could finish the next update to the game first, not bad per se, but naturally there were... ISSUES! Firstly, this is a forced update. If you start the game, you'll be forced to update (and cheers, guys, thanks for that, I was trying to wrap up my daily and open my gifts...). This in and of itself wouldn't be so evil, if it didn't mean the update rendered the game effectively unplayable for most. (Reports have varied as to what folks ran into, but for me it would load an encounter without ever giving me the spell to perform to deal with it. It was effectively stalled.)

SOLUTION: Downloading the assets fixed the playability issue for me. Not everyone is that lucky. (On the map, click Suitcase (lower middle) -> click Gears (upper left) -> scroll down until you reach the red dot for your assets and either "Download All Assets" or "Download Essential Assets" as you wish. "All Assets" saves on roaming data and makes the game faster but requires more physical memory on your phone. "Essential Assets" is basically the opposite.)

THE MASSIVE PROBLEM: They haven't cleaned up the data at all. So if you do this, it wants over 10 GIG of space on your device, which is bonkers. (Basically it's more than doubled.)

But, y'know, on the positive side, I can see the pictures from the gifts again. Woohoo. /s (Okay, I sort of missed those. Still.)

Other than that...

Game Update 2.17.0

General/Bug Fixes
* Fixed Adventure Sync issue that occurred when enabling and disabling the feature.
* Fixed iOS purchasing issue that prevented some players from purchasing or claiming complimentary items in Diagon Alley.
* Fixed SOS Newsletter. (Note: this would actually be a help, except for me it still doesn't look fixed. There's a spotlight event coming up, but the in app info is thin, the link non-functional for me. So... maybe not so fixed? Who knows. (When the revolution comes, their quality department will join the lawyers and PR people against Douglas Adams' metaphorical wall.) I'll try to get info on the mini-event and post it here later.)
* Fixed issue with images not appearing on Gifting screen.
* Adjusted the SOS Training Tree so that the Southern Cooking node does not block progression to other nodes.
* Fixed issue with game freezing when a player enters the app via push notification.
* Fixed issue with players automatically being kicked out of an Adversary encounter when they do not cast offensive or defensive spells for two consecutive rounds.

PSA: Speaking of Adversary encounters... You can pause them at any time by clicking on the foe's avatar in the upper right. Useful when something else demands your attention during those minutes.

So... What do you do? Well, you can delete the app and do a clean reinstall and come out without the over-inflated memory issue. (They save all your info, so it works.) Doing this means you'll have to click your way through the red dots of hell, though. Or you can try letting it clutter up your phone for a little while (presupposing you have the memory available for it) and hope a future update sorts it soonish. Hmm.

And Merlin's fuzzy Knutsack, UNLESS YOU HAVE UNLIMITED DATA: DO NOT update your assets or do a reinstall unless you're on wifi.

Wish I had better news, but it is what it is. Smooches anyway, G. ❤️
[identity profile] gingerbred.livejournal.com
Supposedly fixes bugs... Some kind souls went ahead and installed it, here's what they had to say:

The following things (at minimum) are not fixed in 2.15.1:
Beam colors
Red dot
Startup error message
Baby Norwegian Ridgeback
Herd immunity node locked from the side
Combat rating after buying an SOS node

List of more here.

Reports of a new bug: some portkeys just go to black screen after opening them and then disappear. Unclear if rewards were given. (It might be a good idea to screenshot vault totals before opening Portkeys just to be on the safe side. (Just the totals should be sufficient if you remember to do it before and after.) If you can clearly quantify the loss (possible ingredients, energy, XP, and possibly in game currencies, depending on which Portkeys) there's always a chance that support will adjust it manually.)

No one seems to know what it did for sure. From the PoGo community, indications are this might be the first step towards reducing the coronavirus changes (in our case: increased energy spawns, TFTD brew times halved, TFTD spawns trebled), we just aren't seeing them play out as yet. Brilliant indeed.
[identity profile] gingerbred.livejournal.com
... is now available in the App Store too, so it's safe to update your iOS to 14.

(How to turn on auto iOS updates:

Open the Settings app and scroll down to the General tab.
* Tap the Software Update tab.
* Tap "Automatic Updates."
* On the next page, toggle the switch on (so it turns green instead of white).)

Game Updates
Some of these changes may have been reflected in releases between 2.14 and 2.15 and therefore may already be reflected in the app.

Potions
* Added the ability to purchase Potions directly from the Potion selection menu during Encounters and Wizarding Challenges.

General
* Bug fixes for general app stability and visual issues
* iOS 14 Support

Bug Fixes
* Fixed an issue affecting the SOS Training Node: Knowledge Transfer. Players who completed Knowledge Transfer were not receiving Inn Charm charges from Treasure Trunks
* Fixed an issue with threat level visual effects on Traces that appear on the Map
* Made text revisions to the Trace Charm Expertise page
* Fixed a visual issue affecting the Magicum Vitae that cuts off the text for the Tonic for Trace Detection Potion bonus
[identity profile] gingerbred.livejournal.com
The ever lovely Orange Wizard has made some more infographics to help visualise what’s coming.

“SOS TRAINING is coming real soon, here’s the basics to what it’s all about! Any specific amounts and numbers will come later! ENJOY! 🤗🧡“

Read more... )

The key takeaway is that we should be using all new currencies to pay for these skill lessons, which would free up extra Restricted Section Books and Spell Books for learning new professions.
[identity profile] gingerbred.livejournal.com
You may have seen the in app announcement for new features, or if you’ve finished the brilliant event or Bonus assignments, you may have noticed the DADA books in your inventory. The official hpwu website has announced the update with the new lessons should be available in roughly 14 hours. Past experience makes me a little nervous about it mid event, so of you’re close to finishing, you might want to do that prior to updating.
[identity profile] gingerbred.livejournal.com
A new update is available. BE SURE TO UPDATE BEFORE YOU PRESTIGE ANY PAGES. This is important, or you will lose some fragment credits.

Registry:
* Introducing Repeat Image Collection! Players can now continue to collect Fragments of Foundables and repeatedly place their Images, even if their Registry Pages are not ready for Prestige. Every time an Image is placed, you’ll earn bonus Family XP rewards. 😃
* Updated Foundable Fragment counts to standardized amounts based on threat level. Lower-threat Traces have increased Fragment counts and higher-threat Traces have decreased Fragment counts. 😃

* Increasing the amount of Severe and Emergency Traces on the Map.Read more... )
[identity profile] gingerbred.livejournal.com
Now available for iOS and Android.

New Features:
Knight Bus: Coming soon, get ready to play Wizarding Challenges without leaving home! Just tap on the Knight Bus button on the Map to travel to the Fortress at Hogwarts Castle, choose your Chamber, and start battling Foes.

The Knight Bus is not live yet, but this is apparently the software needed for it.

There are two sets of rumours. 1) It may be a day or two until everyone receives the update, it will be a forced, server side update, and then slowly rolled out starting with lvl 40+ players. Or... 2) They'll wait until the event is over before going live. We shall see which is correct.

But! Either way, be sure to download your assets, because there are a lot of 'em.
[identity profile] gingerbred.livejournal.com
Make sure you've updated to the latest version and downloaded your assets for Community Day.

New Features/Updates
Registry:
- New Registry page, Weasleys' Wizarding Wheezes is here! Check out Fred and George in their fashionable wizard suits, plus Lee Jordan and the Puking Pastilles Display!

Photo Mode:
- Fred and George Weasley from the new Weasley Wizarding Wheezes Registry Page will have Photo Mode!

Read more... )
[identity profile] gingerbred.livejournal.com
There's a new Registry page for the Marauders in the Legends of Hogwarts Family, which we'll need for the upcoming Magical Mischief event. (For those of us able to play, anyway... 😕)



Like the page with Fred and George, presumably it will two medium or high, two severe, and one Portkey / Fortress Foundable. Just remember to update those assets.

Stay safe and stay well, folks. ❤️
[identity profile] gingerbred.livejournal.com
And here is the scoop on the latest update to Harry Potter: Wizards Unite.

Read more... )


And there are new assets to download with this update. Some folks have reported that they weren't seeing the red dot alert reminding them to download them, so make sure you check.
[identity profile] gingerbred.livejournal.com
And there's another game update out. Expect the following changes to Harry Potter: Wizards Unite:

Read more... )

Remember to download your new assets.

NEW BUG! People are reporting connection errors or being returned to map when they attempt to use event portkeys. Fazes says they think it might have to do with not having upgraded yet. DOWNLOADING ASSETS AND UPDATING THE APP SOLVES IT.
[identity profile] gingerbred.livejournal.com
Adventure Sync is now live in Harry Potter: Wizards Unite! When you choose to enable this feature, your distance walked will now be recorded for Portkey Portmanteaus, even if the app is not open. (Your phone, however, must be on.)

Known Issues:
* Samsung tablets do not sync with Google Fit
* iPads will have an infinite load when attempting to turn Adventure Sync on
* Android 10 Only: App will restart when attempting to enable Adventure Sync when GPS is turned off
* There are currently issues with the Samsung S7 and S5 'An error has occurred with the wireless network...' Possibly limited to Europe. They're working on it. If you're having trouble, leave your game nick, country and device here and I'll pass it along.
[identity profile] gingerbred.livejournal.com
New Features/Updates:

Adventure Sync:
* Coming soon, Adventure Sync in Harry Potter: Wizards Unite! When you choose to enable this feature, your distance walked will now be recorded for Portkey Portmanteaus, even if the app is not open. (My interpretation is it's in the code but hasn't been turned on yet. Given their track record (that start button for fortresses? *cough cough*) it's probably just as well that they wait until the event is over.)

Read more... )

There were issues for some Android devices, trying to start again seems to solve it. (Sometimes repeated starts were necessary.) There are presently no other reports of massive fubar. This solves the issues with the disappearing Portkeys in our queues, so you can now pick things up on the map again. Yay! And Adventure Sync still isn't live.

ETA: DON'T FORGET TO DOWNLOAD YOUR ASSETS.
[identity profile] gingerbred.livejournal.com
Apparently these updates are server side, so there's no software update required. (But it probably doesn't hurt to restart your app. Just saying...)

Greenhouses:
Players will now be able to grow Baneberry and Angel’s Trumpet Ingredients in Greenhouses. Additionally, Baneberry and Angel’s Trumpet seeds have also been added to the Map. Keep your eyes peeled.

Potions:
They have improved Dawdle Draught so that when used, it will always prevent a Foundable from fleeing. w00t! 😃 Time to start brewing this one again.

They've fixed the countdown for the event that was a day short. The end date is still 24 December at 11am Pacific Time. And they've addressed inconsistent tasks in 3/4 task set. Restart your app and you should see the correct task to brew Potions.
[identity profile] gingerbred.livejournal.com
IF YOU HAVEN'T UPDATED YET, PLEASE DON'T! (yet.)

There are issues with the Start button in Fortresses giving an error when players tap it to enter a Wizarding Challenge.

This is affecting Android players on the new app version 2.8.0. If you are on 2.7.0, the issue will not affect you.

THIS AFFECTS EVERYONE: For the time being, they've turned off the Start button for the Wizarding Challenges and set the timer back to 20 seconds while they work on a fix, but until then, it might be best for Android users to hang on to the less buggy version. (Last I checked, 2.8.0 hadn't appeared in my app store yet anyway... 😐)

In general, if you get errors like this, do not tap ok. Force quit and restart the app and you are often able to get back into the challenge. It's not guaranteed though. There's also been the occasional problem with the start feature in 2.7.0 due to clicking on it as soon as it appears. Players have to wait at least a few seconds after the start button appears for it to work properly. If you don't, you may well lose Runestones because of it.

I'll keep you posted...
[identity profile] gingerbred.livejournal.com
There's a new update! And remember to download your assets.

New Features/Updates:
Get ready for an increase in Frosty Foundables on the map coming in early January! ❄️⛄️❄️

Read more... )

Profile

hpwu: (Default)
harry potter: witches unite!

November 2021

S M T W T F S
 1 23456
78910111213
1415161718 1920
21222324252627
282930    

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 7th, 2025 09:00 am
Powered by Dreamwidth Studios